15 January 2021

Artificial Intelligence vs. Genuine Creativity


Will Artificial Intelligence replace Creativity?

No, but it might help it, in a roundabout way.

What is AI? What can it do?


Nearly all AI work today is based on successes in machine learning. Think of machine learning as having enough data and enough processing power to think through analyses that would take humans too long to do. Imagine a mountainous, time-consuming task that needed to be done, however slowly.

Here’s one example. For half a century, scientists have been mapping the three-dimensional shapes of proteins that are responsible for diseases like cancer and Covid-19. They refer to this mapping as “unfolding,” and doing it for just one protein takes a long time and a lot of money. Up to now they’ve “unfolded” only a fraction of the 200 million known proteins. The work done so far was recently fed to an AI program called “AlphaFold” which used it to do decades of work all at once. The results have been published online for review by the scientific community.

Did AI cure any diseases? No, but it advanced the work of scientists trying to do so.

Can AI advance the work of creativity?

How to approach AI


Some AI experts will tell you to approach AI with three questions in mind:

1) Is the task genuinely data driven?
2) Do you have the data needed?
3) Do you need the scale that automation provides?


On that last question: If you have a decision that needs to be made more than once per minute, then yes, you need the scale; if you have a decision that needs to be made only once per year, then probably not.

Does creativity answer “yes” to all three questions? What kind of creativity are we talking about? A painting, a sculpture, a novel? An advertisement? Let’s focus on advertising for the moment.

Advertising, Big Data and AI


We can’t say the task of creating ads is “genuinely data driven.” Sure, advertising ideas for a particular client or project may entail data or feature a data point, but even that isn’t a matter of computation. Nor is the task so routine that we create ads at a rate of more than one-per-minute. (OK, it feels that way sometimes.) Variations on an ad, however, might drive that kind of scale. Personalization of ads, for example, might be accomplished with AI that considers not only the recipient’s name but their past purchase history and other data. That’s already happening in most online marketplaces, and don’t forget that direct mail is personalized. But these are all variations on an ad created by humans.
It's a protein,
not a creative brief


There have been attempts to create at least one kind of advertising with AI: movie trailers. The first experiment was back in 2016: someone wrote a program, based on consumer reactions to movie trailers, that could lift scenes from a movie and sequence them in 30 seconds that would effectively convince people to see the movie. Judge the results for yourself and see here a more recent experiment from 2018. More recently, Netflix invested in technology to automate trailers for their content, while adding personalization for its subscribers, which makes sense for an individualized setting like your Netflix account.

Setting aside the irony that movie trailers are already quite formulaic, we see that AI made an ad. But does anyone really think that the studio marketing head won’t ask the machine for revisions? What about the movie itself? Could AI create a full-length, cinematic feature?
 
This may depend on one’s world view.

Keep AI in perspective


AI can certainly enable a human being to see new possibilities. For example, large amounts of data may help us predict future changes in consumer behavior. Knowing these possibilities may lead to a new insight on how to position a product or service. There’s great value in AI when it comes to aiding our thinking process. It can give us insight that inspires creativity. But that creativity is human, not artificial.

At an AI conference, a very intelligent professor of computer science said, “There’s no aspect of human cognition that can’t be modeled on a machine.” At the next break, I sought him out to learn more. He explained his world view that humanity – the human mind – is essentially physical, part of the physical world, and therefore can be modeled. Yes, he explained, machines will gain the ability to make cinematic features when AI develops enough to mimic every function of the brain. I asked, does it follow that humans are essentially machines? Incredibly, he said, “Yes, that’s a fair statement of how I see it.”

I see it differently. Creativity takes judgment, and human judgment comes from each person’s uniqueness, and their interaction with other people’s uniquenesses, to create something with passion and imagination. Perhaps, like me, you believe that we are more than machines. We have a spirit, a soul if you will, that animates us and gives us the ability to create sculptures, novels, choreography, and advertising. No machine can ever replicate that.

22 November 2020

Book Review: If Then by Jill Lepore

If Then: How the Simulmatics Corporation Invented the Future
By Jill Lepore
Liveright Publishing, 432 pages

The guys who invented predictive analytics never saw failure coming.

That’s the upshot of Jill Lepore’s latest book, If Then: How the Simulmatics Corporation Invented the Future


Ostensibly, it’s the story of Simulmatics, founded in 1959 on the idea that with enough data collected in one place, everything and everyone would become predictable. The name is an attempted portmanteau combining the words “simulation” and “automatic.” You’ve probably never heard of Simulmatics because it folded in 1970, but during its short history it played a role in electing John F. Kennedy, mismanaging the Vietnam War, seeking answers to 1960s social upheaval, and speeding the presence of mainframe computers at advertising agencies.


If Then: Book Summary


The founder of Simulmatics was Ed Greenfield, a midcentury ad man, but not like Don Draper. Lepore delightfully introduces him: “He was like a ten-million-volt Looney Tunes electric magnet, a giant red-handled iron U that pulled everyone toward him.” His personality, his ability to influence others, was what propelled him. As evidence, the story includes a lot of bold-faced names, especially from Democratic Party politics, which is what Greenfield cared about most.


Indeed, he built an impressive team. Lepore introduces the other main players early, and efficiently. Harold Laswell, the influential communications theorist. Eugene Burdick, novelist and self-styled adventurer. Alex Bernstein, mathematician and computer programming pioneer. Ithiel de Sola Pool, a social scientist specializing in technology. Bill McPhee, a FORTRAN programmer – and this is such an emblematic aspect of the story – who wrote “the core intellectual property” of Simulmatics while he was committed to Bellevue. Yes, a mental hospital.

Punchcards
on parade


Like any startup, the group had big plans. They bragged they had invented “the A-bomb of the social sciences.” They called it a “People Machine” that could predict the outcomes of advertising campaigns and government policy initiatives. Sadly, they couldn’t get out of their own way. They overplayed their true role in JFK’s winning presidential campaign of 1960. They overpromised how they could help the New York Times analyze the 1962 midterm elections in real time. They overestimated, tragically, how Western-style social science techniques could understand Vietnamese culture. They oversold their value to blue chip brands but opened the door to a legion of market research providers still selling soap today.


One gap in the story: What projects did they actually finish? The only projects fully described were the political ones, and there was only fleeting mention of having sold studies to various corporations, like Bristol Laboratories, Philip Morris, P&G, and some others. Simulmatics was always starved for data, so most of the projects had little effect. Still, it would have been interesting to read more about those episodes.


Eventually Simulmatics folded, although some of its work survived in projects undertaken by individual team members, thus laying the groundwork for today’s data-driven marketing. They accomplished just enough to push things forward, but not enough to get pinned with credit or blame for what we have now. Oddly, Simulmatics’ most accurate predictions came not from data but from the very human insights of Ithiel de Sola Pool. He envisioned with eerie accuracy the role of technology in our lives today: the interconnectedness of the World Wide Web, the ubiquity of social media, and the rise of “mobile computers,” today’s smartphones.


Why Simulmatics matters now


Lepore’s book is thoroughly researched and well-written. It’s a solid history, which is why Simulmatics matters: because we learn from history. Here’s what I took away:

  • No data. It shouldn’t have been surprising, but was nevertheless shocking, how Simulmatics never seemed to have data that were complete or accurate. In an almost poignant moment, Lepore writes, “Pool raised the question that Simulmatics would never really answer: ‘What is the data we would need for this model?’” Ad agencies, which had data, filled the gap, bringing in their own IBM mainframes and offering the services to clients directly. Today we have plenty of data, but we still have to answer the question: Which data do we need to solve this problem?
  • No humility. The Vietnam phase of the book is a troubling read. Defense Secretary Robert McNamara in 1962: “Every quantitative measurement we have shows we are winning the war.” That might have been all too true; Lepore points out that military progress was measured by “the number of insurgents killed,” with the implication that indiscriminate killing ran up the numbers. Humility is a function of introspection. Are we thinking things through? Are we seeing the big picture? Are tracking the right metrics? These questions are relevant to the work we do today.
  • No humanity. Lepore points out that computers can simulate a flight because physical laws like F=ma are constant. “But the computer simulation of human behavior … is much more difficult. Behavior is not a law.” If, as some Artificial Intelligence experts say, the brain is just a very sophisticated machine, then eventually we will create a machine that can think like a human brain. But there is a (so far) unquantified human element that no series of If-Then scenarios in FORTRAN, C++ or Python could ever predict.

Simulmatics failed where other succeeded. There’s still lots of room for modern failure, which is why these lessons from the past are important.

19 November 2020

Two rules of effective advertising


What makes effective advertising?

There are classic volumes and numerous listicles that purport to answer this question.  There are numerous research methods to pre-test advertising or measure it in-market.

Data only help us make well-informed decisions; data can't write copy for us.  Despite the advent of language-generating programs like GPT-3, data won't drive creativity, although it can (and perhaps should) help us formulate strategies.

How do I know if advertising is effective?


These are not rules for how to write effective advertising.  Every copywriter has rules and methods that work for them, as it should be.  Very few will consult a 12-point article when sitting down to create an advertisement and a 2-rule blog post would be no less presumptuous.  These are rules for the rest of us to keep in mind when writing a creative strategy or evaluating creative work.

Rule 1:  Impossible to tell someone about it without mentioning the product.


You know advertising is memorable when someone is willing and able to describe it.  The retelling will only be as accurate and complete as the ad's story was compelling.  But the retelling doesn't matter if the product isn't part of the story.

Two ads that make the product part of the story are Amazon's tale of two friends, a priest and an imam, who order the same gift for one another, both using Amazon's mobile app, and Metamucil's "The Regulars," in which three co-workers visit the restroom at the same time daily, due to the, uh, product benefit.  (This latter example also shows you what a product demo can be, as well as offering a pack shot that goes with the story.)

Rule 2:  Impossible to forget what brand created it.


You know advertising is persuasive when the recipient remembers the brand as well as the product. Common ways to improve the odds of success are a brand name linked to the product benefit (Chapstick, although they've let people use the name generically), a brand associated over the long-term with a clear positioning or benefit (Nike, athletic performance) or campaign elements consistent enough over time that they're easily recognizable (IBM, still using the blue letterbox treatment for almost 20 years).
Rule #2.

The two ads cited above follow this rule, too, mainly because the brand and product are so closely linked.

Be careful, however, because the degree of difficulty goes up if you're launching a new product that would take your brand into an adjacent category or even segment.

DO try this at home


Be a consumer.  Try this as you encounter advertising during the day, even/especially banner ads, billboards, any form of ad.  See if it's impossible for you to tell someone about the ad without mentioning the product, or impossible to forget what brand created it.

If you try this experiment at work -- well, be careful.  Look closely at messaging strategy and product portfolio.  Almost every time, advertising that breaks these rules came from business strategy that failed to consider them in the first place.

18 November 2020

What is Ad Majorem?

Thank you for visiting my blog, Ad Majorem.  When it started in the late 2000s, it was a view on modern marketing from within a large advertising agency.  Now it’s a view on modern marketing from the perspective of a CMO.

The title, Ad Majorem, is part of a familiar Latin phrase and loosely translates to English as “to the greater.”  As in, there is always an opportunity for better marketing: stronger consumer insights, more powerful ideas, channel-neutral marketing plans, and accountability so we know what sells and what doesn’t.

 

There’s also always an opportunity for better marketing people.  It’s important to me that team members keep learning as they go, staying curious and maintaining a perspective of continuous improvement.  We’re happier when we’re learning and growing, so that will continue to be a theme here.

The “ad” in Ad Majorem means all marketing communications, from social media to direct mail to Internet gaming to television commercials. To most consumer audiences all of these are advertising. My 
professional experience

in these channels provides a perspective that is part specialist, part generalist.

A lot has changed since 2009, not all of it “to the greater.”  We’re at a very inauspicious moment, with uncertainty, threats, deepfakes and divisions.  This blog has always avoided politics, and will continue to avoid politics, because there are too many wannabe pundits in marketing and advertising already.

That said, there’s always hope for the future, so the tone here will be hopeful as well as honest.  Don’t come here for dirt, fear or loathing. The closest I’ll come to that is self-criticism of the marketing business. Occasionally I’ll stray into a review of a campaign but only in service of a larger point.

Please comment. Otherwise this wouldn’t be an honest look at an industry where communication with consumers should be two-way, not just one-way.

One thing hasn’t changed since I started this blog.  Ad Majorem’s reason for being is to keep myself honest on embracing the challenges and changes of modern marketing. My hope is that you, too, will derive some professional growth from it.

04 May 2015

Chances Are You're Watching TV While Reading This Post


"Ninety percent of consumers are multitasking while watching TV.  On average, Millennials and Xers are doing three additional activities while watching TV, typically surfing the web, emailing, texting, or social networking."  -- Deloitte Digital Democracy Survey, fielded November 2014.

Source:  Deloitte Digital Democracy Survey
(Click to enlarge)

29 April 2015

Happy Twitterversary


Eight years ago today I tweeted for the first time.

To celebrate, Twitter lost 24% of its market value yesterday.

Twitter hatches

Although I didn't remember exactly what I tweeted that first time back in 2007, nor the exact date, I very clearly remembered the circumstances.  Twitter had suddenly taken SXSW by storm the month before.  I was on a business trip to Europe, reading an article about it in The Economist and decided to give it a try.

Signing up back then was very different:  You SMS'd to 40404 and by exchanging text messages you established a username and got started.  Coincidentally, just the other day I discovered a site that will find your first tweet.  I entered @SteveS1 and suddenly it all came back to me:

(Yes, I misspelled "coffee".  So sue me.)

Twitter lays an egg of its own

Yesterday afternoon Twitter's stock price was a fairly typical $51.19, but then their (somewhat) disappointing 1st quarter results came out prematurely and a day later shares are trading at $38.98.  That's about a 24% decline, not far from where it was on Day 1.

Is that bad?  Not really, for two reasons.

First, this news puts Twitter in proper company with the rest of the tech world, subject to the slings and arrows of outrageous fortune.  Just because Twitter is famous doesn't mean its stock won't go up or down.

Second, they're still racking up some impressive ad revenue, "only" $435.9 million in 1st quarter, which was 74% above the same quarter a year earlier.  Yes, it was a drop from the previous quarter, but their chief sin seems to have been missing financial analysts' expectations, which were more like $456.8 million.

The real question is whether this news represents a real weakness in ability to attract ad revenue.  Or as Twitter CEO Dick Costolo put it, the company had a "demand problem".  Here again, they're in proper company.  Many emerging media platforms have this problem, because advertisers aren't sure how or whether a new medium fits in their overall mix.

I'm not an investor in Twitter, so I can watch this play out with merely professional curiosity — what about you?  Any thoughts on the future of Twitter?

24 April 2015

Display Ads: the New Subliminal Advertising


In the days of Ye Olde Marketing there was a belief in "subliminal advertising" -- the idea that TV commercials would be spliced with fleeting images, usually sexual, to overpower your psyche and make you buy something you didn't need.

Although the science behind subliminal stimuli is interesting, it's never really been used in advertising and we have no examples of it ever working.  Most of the urban legend is based on a 1957 movie theater experiment that never actually happened.  

Comedian Steven Wright sent this up with one of his 1980s one-liners:  "I saw a Subliminal Advertising executive….but only for a second."

Online Display is the New Subliminal Advertising

This all came to mind when reading the Internet Advertising Bureau's latest viewability standards:  "Desktop display ads to be considered viewable if 50% of their pixels are in view for a minimum of one second."

Banner ad?
I didn't see any
banner ad.
50% of the ad for just one second.  We used to call that subliminal advertising.

In a not very subliminal display of honesty, the IAB press release on this topic is headlined "100% Viewability Measurement Is Not Yet Possible".


It's Like We Never Noticed This Before

How did we get to this point?

The Internet didn't used to allow advertising at all, banning it until 1991.  The first form of advertising was actually email — yes, direct mail — which as we all know spawned spam.  The first clickable display ad came in 1993, and in 1994 Wired started selling banner ads to clients like AT&T, with a click-through rate of 44% (no, that's not a typo, and we should point out that the click bait was an online tour of seven of the world's most acclaimed art museums).

These initial approaches revealed a direct-response mindset, and unrealistic expectations as to how perfectly measurable advertising would be on the Internet.  Not quite!  As click-through rates have dropped to infinitesimal numbers, online display has gone from marketing's Holy Grail to just billboards posted on the Information Superhighway.  Today's tools don't consistently measure page takeovers, road blocks and other customized placements.  As IAB president Randall Rothenberg said, "Different ad units, browsers, ad placements, vendors and measurement methodologies yield wildly different viewability numbers."  If you were expecting an accounting exercise that neatly reconciled everything, we don't have one.

The goal is "100% viewability" and at some point we'll get there.  In the meantime there will be some tough discussions among advertisers, agencies, media and researchers.  

Meanwhile, the irony is that an urban legend from 1957 is reality in 2015.